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First technology for photorealistic spatial content
Gracia AI unveiled its AI-powered technology, designed for professional creators and media companies, to create first-of-its-kind photorealistic volumetric videos for Spatial Computing with 6 degrees of freedom viewing.
The company has secured a $1.2 million seed investment from The Venture Reality Fund, Triptyq Capital, led by the founder of Vrvana (acquired by Apple), LVL1 Group, and Future Fund. The proceeds will be used to strengthen the company’s team and support the launch of a platform that combines the viewing capabilities of platforms like YouTube with the interactive and creative potentials of Spatial Computing. Currently functioning on all major Virtual Reality headsets, Gracia AI has already been tested by over 1,000 tech enthusiasts and will soon be accessible on both desktop, mobile devices and the Apple Vision Pro.
The company is led by Prisma early employee Andrey Volodin and Georgii Vysotskii, who have previously achieved a successful exit together in the past. The team includes 15 top developers and designers, as well as a marketing advisor from Spotify. Since its debut at the end of 2023, the startup has already been tested in a trial mode by over 1,000 tech enthusiasts, and agreed to develop pilot projects with contemporary artists such as Elen Sheidlin and British designer Sabina Bilenko.
Gracia AI tackles the issue of limited diversity in VR content by providing tools for professional creators, enabling rapid content production and efficient distribution to a wide audience. The startup develops volumetric videos using its own AI model training pipeline, rendering them in native resolution 10 times faster than any solution available in the market today. It enables on-device real-time VR rendering with natural parallax effects, ensuring the precise transfer of events from the real world to the digital realm. Gracia AI also provides full flexibility of camera positioning in post-production, enabling the delivery of impossible camera 2D flythroughs and immersive repeats extracted from initially processed volumetric video. The cutting-edge AI technology seamlessly integrates into various industries, including sports, entertainment, art, and fashion, with content that could be published on Gracia AI or easily delivered through an SDK on a partner’s platform.
“As VR keeps advancing, its applications are extending beyond gaming, its current beachhead application. Our recent launch of Gracia AI is providing a glimpse of a new era of spatial content, making it possible for users to experience events like they were actually there: right next to Taylor Swift at her concert in front of 50,000-person audience, walking on stage, or following the fighters on the UFC octagon, all from the comfort of their own home,” noted Georgii Vysotskii, the Co-Founder & CEO of Gracia AI.
“Bringing lifelike volumetric video is the holy grail of Spatial Computing content. Previous methods relying on photogrammetry were very limited but new breakthroughs in AI that use radiance fields represent a game change for how the real world can be digitally captured and experienced and Gracia AI is bringing that revolution to Spatial Computing. We’ve been waiting for over 10 years for the type of content that Gracia AI will enable and it will have profound effects on how we entertain, educate and communicate,” explained Tipatat Chennavasin, co-Founder and General Partner of The Venture Reality Fund.
With over 51 million headsets already shipped worldwide, the Spatial Computing content market is projected to reach over 70 million monthly active users by 2026, propelling the industry’s growth in excess of $7.5 billion. Gracia AI is dedicated to rapidly creating high-quality spatial content for the fast-growing Spatial Computing Market, addressing the limited diversity in VR content by providing professionals with tools for rapid production and efficient distribution to wide audiences.